Starting a 2D Tactics RPG


Over the past few years, I've been trying to immerse myself into Unity development, having a predominantly UE4 centrist teaching. Knowing the basics of C# and some slightly more intermediate knowledge I've been working on a 2D tactics based RPG similar to Fire Emblem and Shinning Force.


I hope to log my future notes, progress and learning here in this blog, mainly for some self reflection later down the line and to help keep track of my thoughts progress within the project.   


I have so far, completed a rough dialog system, movement and the very basics of a party system.


Hopefully I stick to it this time.

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