July 30, 2020

Over the past few years, I've been trying to immerse myself into Unity development, having a predominantly UE4 centrist teaching. Knowing the basics of C# and some slightly more intermediate knowledge I've been working on a 2D tactics based RPG similar to Fire Emblem a...

April 6, 2018

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This report will illustrate how the game design within Final Fantasy XIV: A Realm Reborn [FFXIV] (Square Enix, 2013) promotes and fosters group play. This will be done, by analysing the games design and the techniques used to create communities. FFXIV was chose...

April 6, 2018

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Abstract

This essay will take a look at World of Warcraft [WoW] (Blizzard, 2004) through the use of autoethnographic research, by analysing the lore, world, characters and quests and how they fit into narrative structures and use certain narrative techniques. WoW was ch...

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KieranTMR16@gmail.com​

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